# Conan Exiles server config reference

> Where a Conan Exiles Enhanced server keeps its settings, what the main ServerSettings.ini keys do, how to change them in game, and which need a restart.

By the Wilderack Crew. Last reviewed 2026-11-13. Topic: Config reference.

_Wilderack is not affiliated with Funcom. Funcom's license rules out commercial hosting without its permission, so Conan Exiles servers open on Wilderack only once Funcom gives us its written OK._

_Conan Exiles is a trademark of Conan Properties International LLC. Wilderack is not affiliated with or endorsed by Conan Properties International LLC._

A Conan Exiles server keeps its settings in three `.ini` files. Most of what you'll want to change is in `ServerSettings.ini`, and you can change much of it from inside the game as well.

> [!NOTE]
> Conan Exiles servers can't be ordered on Wilderack yet. We open Conan Exiles once Funcom gives us its written OK. This reference works for any Conan Exiles Enhanced server.

## The files

All three live in `ConanSandbox/Saved/Config/LinuxServer`:

| File | What it holds |
|---|---|
| `ServerSettings.ini` | Almost every rule: PvP, rates, decay, clans, the Purge, the admin password |
| `Engine.ini` | Server name and password, and which map regions run |
| `Game.ini` | RCON settings, which Wilderack writes for you |

Edit them in **Files** with the server stopped, or the server may write over your change when it saves. The common settings are also in **Settings**, so you can change them without opening a file.

## Change settings in game

Once you're admin, press **Esc**, open **Settings**, then **Server Settings**. Every slider there writes to `ServerSettings.ini`, and most apply at once. This is the easiest way to try a rate before you settle on it.

## The main settings

All in the `[ServerSettings]` section of `ServerSettings.ini`:

| Setting | What it does | Default |
|---|---|---|
| `PVPEnabled` | Players can hurt each other. Needs a restart | False |
| `CanDamagePlayerOwnedStructures` | Players can damage other players' bases | False |
| `RestrictPVPTime` | PvP only in the hours you set per weekday | False |
| `PlayerXPRateMultiplier` | Experience from everything | 1 |
| `HarvestAmountMultiplier` | Resources from each hit | 1 |
| `CraftingCostMultiplier` | Materials each recipe costs | 1 |
| `DayCycleSpeedScale` | Speed of the whole day | 1 |
| `ItemSpoilRateScale` | How long food lasts | 1 |
| `ThrallConversionMultiplier` | How fast thralls break on the wheel | 1 |
| `NPCRespawnMultiplier` | How fast NPCs come back | 1 |
| `DropEquipmentOnDeath` | What players drop when they die | DropEverything |
| `EverybodyCanLootCorpse` | Anyone can loot a dead player | True |
| `ClanMaxSize` | Most members a clan can have | 30 |
| `AvatarsDisabled` | Stop god avatars being summoned | False |
| `DisableBuildingAbandonment` | Turn off building decay. Needs a restart | True |
| `BuildingDecayTimeMultiplier` | How long buildings take to decay | 1 |
| `ServerMessageOfTheDay` | Message players see when they join | none |

Wilderack writes two values for you on every start: `AdminPassword`, with a password made for your server, and `MaxNudity=0`, since our servers are for players 13 and up. Copy the admin password from **Settings**.

To see every setting the server knows, log in as admin, open the console and type `GetAllServerSettings`.

## Engine.ini

The server name and password live here, under `[OnlineSubsystem]`:

```ini
[OnlineSubsystem]
ServerName=Ironhold
ServerPassword=
```

**Server name** and **Server password** in **Settings** write these for you.

Map regions are set here too. Enhanced runs the Exiled Lands and the Isle of Siptah as one map. To leave the Isle of Siptah out:

```ini
[Regions]
ExcludedRegions=IsleOfSiptah
```

**Isle of Siptah region** in **Settings** writes this line. A region left out doesn't load, which saves memory.

## Settings from older servers

If you bring an `Engine.ini` from a server that ran the older Unreal Engine 4 version, delete any `bUseBuildIdOverride` and `BuildIdOverride` lines. The Enhanced server notes say these lines make the server think it's on a different version, and it turns players away.

## Which changes need a restart

Settings changed in game apply at once, except the few marked as needing a restart, like `PVPEnabled`. Changes made in the files apply at the next start.

## Questions and answers

### Where is ServerSettings.ini on a Conan Exiles server?

In ConanSandbox/Saved/Config, in the folder for the server's platform. On Wilderack's Linux servers that is ConanSandbox/Saved/Config/LinuxServer, next to Engine.ini and Game.ini.

### Can I change Conan Exiles server settings without a restart?

Most of them. Change them in game under Settings, then Server Settings, while you're admin, and they apply right away. A few, like PVPEnabled and NoOwnership, only apply after a restart.

### How do I make a Conan Exiles server PvE?

Turn Player fighting (PvP) off in Settings, which writes PVPEnabled=False. New servers start that way. Leave Players can damage other bases off too.

## Sources

- [Server INI Settings](https://exiles-enhanced.inflexion.io/servers/settings/), Inflexion Games
- [Regions](https://exiles-enhanced.inflexion.io/servers/regions/), Inflexion Games
- [Server Configuration](https://conanexiles.fandom.com/wiki/Server_Configuration), Conan Exiles Wiki
- [Rcon](https://conanexiles.fandom.com/wiki/Rcon), Conan Exiles Wiki

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