WARDOGS servers are coming soon
WARDOGS community servers come only from BULKHEAD's Approved Hosting Partners, which also get the server files: there is no public download. WARDOGS opens on Wilderack once BULKHEAD and Team17 make us an Approved Hosting Partner. These guides are ready for the day WARDOGS opens on Wilderack.
Three ways to run a WARDOGS server
Before you compare hosts, it’s worth knowing you might not need one. Here is how the three ways to play WARDOGS with friends compare.
Play on BULKHEAD’s servers
Press Deploy and join a match on one of BULKHEAD’s own servers.
- Cost
- Free with the game
- Friends can play without you
- Always, run by BULKHEAD
- Who can join
- Anyone
- What you do
- None, but you can’t set rules, bans or a ping limit
Play on a community server
Press Deploy, choose Community and pick a server.
- Cost
- Free
- Friends can play without you
- Always, run by its owner
- Who can join
- Anyone who finds it in the browser
- What you do
- None, but the owner sets the rules and admins
Rent a server
A dedicated WARDOGS server in a data center, with a panel to run it.
- Cost
- From $35.99 a month, or $53.99 a month for the Grove 12 GB always-on we recommend
- Friends can play without you
- Always on
- Who can join
- From Deploy and Community in the server browser, by searching for the server’s name
- What you do
- None to install. Updates, backups and DDoS protection are handled
What to look for in a WARDOGS host
These are the things that matter for WARDOGS in particular. Each one says why, links the guide with the details, and says honestly what Wilderack does about it. The checks that matter for every game, from ping to refunds, are in our guide to choosing a game server host.
A host BULKHEAD approved
Only BULKHEAD’s approved hosting partners get the server build, and the game’s terms ban private servers run any other way. How WARDOGS community servers work
Not yetOn Wilderack: We open WARDOGS only once BULKHEAD and Team17 approve us as a hosting partner. Until then, WARDOGS orders stay closed.
Admin tools
Community admins ban cheaters on the spot, keep reserved slots, show a Server Rules popup and control RCON with AllowedHosts. WARDOGS server settings
With a catchOn Wilderack: The panel’s console will use RCON for you. We’ll list every setting once we have the server build.
Room for 100 players
A full match has 100 players, vehicles, artillery and buildable defenses, so the server needs fast cores and memory. WARDOGS server requirements and performance
With a catchOn Wilderack: Plans are sold by RAM. We plan Grove 12 GB always-on for full matches and Grove 8 GB always-on for up to about 50 players, and will measure both before we open.
A region near your players
Players above a server’s ping limit for a while are kicked. BULKHEAD’s own servers use 250, and community admins set their own. How to join a WARDOGS community server
YesOn Wilderack: Pick the region closest to most of your players when you create the server, then set a ping limit that fits them.
Bans and settings you keep
A ban list is the record of every cheater removed, and players’ progress lives with BULKHEAD, so the server’s own setup is what needs keeping. WARDOGS server backups and what a server keeps
YesOn Wilderack: Backups every 10 minutes while the server runs and before every risky step.
What a cheap WARDOGS server costs
A cheap server is one with enough memory for your group, not the lowest price on a page. These are the plans we sell for WARDOGS, with the group size each one suits.
| Group | Plan | Monthly | 3-day pass |
|---|---|---|---|
| Up to 50 players | Grove 8 GB always-on | $35.99 | $7.25 |
| Up to 100 players | Grove 12 GB always-onRecommended | $53.99 | $10.85 |
Monthly plans renew at the price shown, and you can cancel any time. A 3-day pass is a one-time payment that doesn’t renew. Prices in US dollars + applicable taxes.
A cheap WARDOGS server is a smaller one: Grove 8 GB always-on is our plan for matches up to about 50 players. Full 100-player matches need Grove 12 GB always-on.
WARDOGS servers have to stay on to stay on the public server list, so they never nap. That uses the memory around the clock, which is why always-on plans cost more.
Where Wilderack falls short
No host is right for every group. These are the reasons we might not be the one for yours.
- WARDOGS orders aren’t open yet. WARDOGS community servers come only from BULKHEAD's Approved Hosting Partners, which also get the server files: there is no public download. WARDOGS opens on Wilderack once BULKHEAD and Team17 make us an Approved Hosting Partner.
- We haven’t run the WARDOGS server build yet, so our plan sizes are estimates until we measure real matches.
- No region is open yet: US East and Europe are coming soon. Groups in Asia, Oceania or South America will have higher ping than with a host nearby.
- We are new, so we can’t show you years of uptime yet. A 3-day pass is the cheap way to try us first.
How we checked
The facts about WARDOGS come from our own WARDOGS guides, which our team checks against Team17’s documentation and patch notes, listed under Sources below. The facts about Wilderack come from our plans and the panel. Prices are read from our price list when this page is built, so they match the plans page. If something here is out of date, email support@wilderack.com and we will fix it.
Questions
Can I host a WARDOGS server myself?
Not today. There’s no public server download. Community servers run only through BULKHEAD’s approved hosting partners.
Do players keep their progress on community servers?
Yes. Cash, levels and unlocks live on BULKHEAD’s own servers, so they carry over, and community servers pay a small cash bonus.
How much RAM does a WARDOGS server need?
We plan at least 8 GB for matches up to about 50 players and 12 GB for full 100-player matches, and will confirm both on our own machines before we open.
Sources we checked
- The 11th Reason NOT To Buy WARDOGSBULKHEAD
- Scheduled Maintenance and Patch 0.11BULKHEAD
- Season 03 Patch NotesBULKHEAD
- WARDOGS EULA and AddendumTeam17 and BULKHEAD
- Update 0.1.2BULKHEAD
- Season 02 Patch NotesBULKHEAD
- WARDOGS on SteamValve
- WARDOGS Early Access and BeyondBULKHEAD
The guides behind this page
- Getting started
How WARDOGS community servers work
What a WARDOGS community server is, who can host one, what admins control, and what to expect when Wilderack opens WARDOGS servers.
- Config reference
WARDOGS server settings
What a WARDOGS community server admin can set today, from bans, rules and ping limits to restarts and RCON, and what comes with the server build.
- Performance tips
WARDOGS server requirements and performance
What a 100-player WARDOGS community server is likely to need, why we plan 8 to 12 GB of RAM, and what we'll measure before WARDOGS opens on Wilderack.
- How to connect
How to join a WARDOGS community server
Find and join a WARDOGS community server from the Deploy menu, search by name, favorite it, and fix it when a server won't show or won't let you in.
