Three ways to run a Rust server
Before you compare hosts, it’s worth knowing you might not need one. Here is how the three ways to play Rust with friends compare.
Play on a community server
Pick one of the servers in Rust’s own browser.
- Cost
- Free
- Friends can play without you
- Always, run by its owner
- Who can join
- Anyone who finds it
- What you do
- None, but the owner sets the rules, the plugins and the wipe days
Run the free server yourself
Facepunch’s RustDedicated server is free on Steam.
- Cost
- Free, plus a computer that stays on
- Friends can play without you
- While that computer is on
- Who can join
- Anyone with the address, once your router forwards the ports
- What you do
- Facepunch suggests 12 GB of free memory, and the monthly update and wipe are yours
Rent a server
A dedicated Rust server in a data center, with a panel to run it.
- Cost
- From $35.99 a month, or $53.99 a month for the Grove 12 GB always-on we recommend
- Friends can play without you
- Always on
- Who can join
- With client.connect and your address in the F1 console, or from the server browser once it is listed
- What you do
- None to install. Updates, backups and DDoS protection are handled
What to look for in a Rust host
These are the things that matter for Rust in particular. Each one says why, links the guide with the details, and says honestly what Wilderack does about it. The checks that matter for every game, from ping to refunds, are in our guide to choosing a game server host.
Enough RAM for your map
Facepunch suggests 12 GB of free memory for a typical server, and more for a 6000 map. Memory use also grows through a wipe, because every wall, box and dropped item stays in memory. Rust server performance and RAM guide
YesOn Wilderack: Plans are sold by RAM, not player slots. We recommend Grove 12 GB always-on, and Grove 8 GB always-on is enough for a few friends on a small map.
Wipe day handled for you
Facepunch forces a map wipe on every server on the first Thursday of the month, with its update. The new version can’t load the old map, so there is no skipping it. Rust wipe day guide for server owners
YesOn Wilderack: The Rust wipe day preset in Schedules warns players, stops the server, updates Rust and your plugin framework, wipes and starts the new map.
Plugins through Oxide or Carbon
Rust plugins run through a framework, Oxide (uMod) or Carbon, and each Rust update needs a matching framework release before plugins work again. Rust plugins with Oxide and Carbon
YesOn Wilderack: Pick Oxide or Carbon as the server type in Settings, then install plugins from the Mods tab in one tap.
A daily restart
Rust runs best with a regular restart, which clears memory the server no longer needs. Rust server performance and RAM guide
YesOn Wilderack: Add the Daily restart with warnings preset in Schedules. It warns players 5 minutes and 1 minute before, and can wait until nobody is online.
Backups you can restore yourself
A bad plugin or a mistyped setting can break a wipe’s worth of building. After a forced-wipe update, though, Rust can’t load a map saved before it, even from a backup. Rust server backups and moving your world
YesOn Wilderack: A safe copy every 10 minutes while the server runs and every time it sleeps, plus your own. Configs, plugins and blueprints always restore.
The Rust+ app working
The Rust+ companion app needs its own port open on the server to show your base and alarms on your phone. How to connect to your Rust server
YesOn Wilderack: We open the app’s port for you, so pairing works with nothing to set up.
What a cheap Rust server costs
A cheap server is one with enough memory for your group, not the lowest price on a page. These are the plans we sell for Rust, with the group size each one suits.
| Group | Plan | Monthly | 3-day pass |
|---|---|---|---|
| Up to 25 players | Grove 8 GB always-on | $35.99 | $7.25 |
| Up to 50 players | Grove 10 GB always-on | $44.99 | $9.05 |
| Up to 75 players | Grove 12 GB always-onRecommended | $53.99 | $10.85 |
| Up to 100 players, modded | World tree 16 GB always-on | $71.99 | $14.45 |
| Up to 150 players, modded | World tree 24 GB always-on | $107.99 | $21.65 |
| Up to 200 players, modded | World tree 32 GB always-on | $143.99 | $28.85 |
Monthly plans renew at the price shown, and you can cancel any time. A 3-day pass is a one-time payment that doesn’t renew. Prices in US dollars + applicable taxes.
A cheap Rust server is a small one: Grove 8 GB always-on runs a few friends on a 2000 to 3000 map. Memory climbs through each wipe, so a bigger map or a public server needs Grove 12 GB always-on or more, and a server near its limit slows down by the end of the wipe.
Rust servers have to stay on to stay on the public server list, so they never nap. That uses the memory around the clock, which is why always-on plans cost more.
Where Wilderack falls short
No host is right for every group. These are the reasons we might not be the one for yours.
- Rust Console Edition players can’t join. It is a separate game with servers only its publisher hosts.
- Two regions open so far: US East and Europe. Groups in Asia, Oceania or South America will have higher ping than with a host nearby.
- We are new, so we can’t show you years of uptime yet. A 3-day pass is the cheap way to try us first.
How we checked
The facts about Rust come from our own Rust guides, which our team checks against Facepunch Studios’s documentation and patch notes, listed under Sources below. The facts about Wilderack come from our plans and the panel. Prices are read from our price list when this page is built, so they match the plans page. If something here is out of date, email support@wilderack.com and we will fix it.
Questions
How much RAM does a Rust server need?
Plan on 8 GB for a few friends on a small map, 12 GB for a normal map of 3000 to 4000 with some plugins, and 16 GB or more for big maps, many plugins or a busy public server.
Can I put a password on a Rust server?
Rust has no server password. Keep the address to your group, set max players to 0 and add friends to the skip queue, or use a whitelist plugin on Oxide or Carbon.
Does my server have to wipe every month?
The map does. Facepunch’s monthly update on the first Thursday changes the save format, so every server starts a new map. Blueprints stay unless that update wipes them too.
Sources we checked
- Creating a serverFacepunch Studios
- Community Server and Hosting GuidelinesFacepunch Studios
- Rust on SteamValve
- Useful Console CommandsFacepunch Studios
- Carbon Modding FrameworkFacepunch Studios
- Server Wipe TimerFacepunch Studios
- Getting started with your rust serverFacepunch Studios
- Server Browser TagsFacepunch Studios
- OxideFacepunch Studios
- Configuring CarbonCarbon
- Rust+ ServerFacepunch Studios
- Creating a hidden, whitelisted serverFacepunch Studios
The guides behind this page
- Getting started
How to make a Rust dedicated server
Create your own Rust dedicated server, pick vanilla, Oxide or Carbon, start it for the first time, make yourself owner and invite your friends.
- Performance tips
Rust server performance and RAM guide
How much RAM a Rust server needs, which settings cost the most, when to restart, and how to read your server's graphs to find lag.
- More guides
Rust wipe day guide for server owners
What a Rust wipe is, when Facepunch's monthly forced wipe happens, map vs blueprint wipes, and how to automate wipe day with a schedule.
- Mods and plugins
Rust plugins with Oxide and Carbon
Install Rust server plugins with Oxide (uMod) or Carbon, give players permissions, and keep your plugins working after every Rust update.
