# Best 7 Days to Die server hosting: how to choose

> What a good 7 Days to Die host gets right: RAM for blood moons, crossplay, mods and backups before the horde. What a server costs, and where we fall short.

By the Wilderack Crew. Last reviewed 2026-11-13.

_7 Days to Die is a trademark of The Fun Pimps Entertainment LLC. Wilderack is not affiliated with or endorsed by The Fun Pimps Entertainment LLC._

A 7 Days to Die server is judged on blood moon night, when every player gets a horde at once and the server works hardest. The world size you pick, crossplay and mods change what you need. Here is what to check before you pay anyone, us included.

**A note before you read:** Wilderack sells 7 Days to Die servers, so this is a guide from a host, not a neutral review. Every fact about 7 Days to Die links the guide it comes from, and those guides cite The Fun Pimps's own documentation. We name no other hosts, and one section says where we fall short.

## Three ways to run a 7 Days to Die server

### Co-op from your game

Host a game from your save and let friends join.

- Cost: Free
- Friends can play without you: Only while the host plays
- Who can join: Friends of the host
- What you do: None, but the host’s PC runs the world and every horde

### Run the free server yourself

The Fun Pimps’ dedicated server is free on Steam.

- Cost: Free, plus a computer that stays on
- Friends can play without you: While that computer is on
- Who can join: Anyone with the address, once your router forwards the ports
- What you do: At least 8 GB of RAM for the server, and the frequent updates and backups are yours

### Rent a server

A dedicated 7 Days to Die server in a data center, with a panel to run it.

- Cost: From $23.99 a month, or $35.99 a month for the Grove 12 GB we recommend
- Friends can play without you: Always, napping when empty and waking when someone joins
- Who can join: PC players with Connect to IP or the server browser. PS5 and Xbox players from the server browser, with crossplay on
- What you do: None to install. Updates, backups and DDoS protection are handled

## What to look for in a 7 Days to Die host

The checks that matter for every game, from ping to refunds: https://wilderack.com/best-game-server-hosting/

### RAM for your world and blood moon night

The server keeps the world around every player and every zombie in memory, and blood moon nights are when RAM and CPU peak. A 10240 random world needs 16 GB even for a few players. Details: https://wilderack.com/wiki/7-days-to-die/performance/

On Wilderack (Yes): Plans are sold by RAM, not player slots. We recommend Grove 12 GB, and Grove 8 GB runs 2 to 4 friends on Navezgane or a 6144 world.

### Crossplay for PS5 and Xbox friends

Console players can join dedicated servers that allow crossplay, keep EasyAntiCheat on, hold 8 players or fewer and run no mods players must install. Details: https://wilderack.com/wiki/7-days-to-die/how-to-connect/

On Wilderack (With a catch): Turn crossplay on and the server is listed for consoles. A sleeping server drops out of that list, so console friends open your wake link first, or you keep it awake.

### A world that rests when nobody plays

An empty server doesn’t need to run, but an awake one still counts the days, blood moons included. Details: https://wilderack.com/wiki/7-days-to-die/getting-started/

On Wilderack (Yes): The server naps when nobody plays, so no days pass and no horde arrives while everyone is away. Joining by address or from favorites wakes it.

### Mods and EasyAntiCheat

XML modlets can keep EasyAntiCheat on, but code mods and overhauls need it off on the server and on every player’s game. Details: https://wilderack.com/wiki/7-days-to-die/mods/

On Wilderack (Yes): Upload mods into the Mods folder with Files or SFTP, and turn EasyAntiCheat off in the server settings when a mod needs it.

### A daily restart

Long-running 7 Days to Die servers slowly use more memory, and a restart clears it. Details: https://wilderack.com/wiki/7-days-to-die/performance/

On Wilderack (Yes): Add the Daily restart with warnings preset in Schedules. It warns players 5 minutes and 1 minute before.

### Backups you can restore yourself

A horde can flatten a base in one night, and a bad mod can break a save. Details: https://wilderack.com/wiki/7-days-to-die/backups/

On Wilderack (Yes): A safe copy every time the server sleeps and every 10 minutes while it runs. Make your own on blood moon afternoon, and restore or download any of them.

## What a cheap 7 Days to Die server costs

| Group | Plan | Monthly | 3-day pass |
|---|---|---|---|
| Up to 4 players | Grove 8 GB | $23.99 | $4.85 |
| Up to 8 players | Grove 10 GB | $29.99 | $6.05 |
| Up to 8 players | Grove 12 GB (recommended) | $35.99 | $7.25 |
| Up to 12 players, modded | World tree 16 GB | $47.99 | $9.65 |
| Up to 16 players, modded | World tree 24 GB | $71.99 | $14.45 |

Monthly plans renew at the price shown and can be canceled any time. A 3-day pass is a one-time payment that doesn't renew. Prices in US dollars + applicable taxes.

A cheap 7 Days to Die server is a small one: Grove 8 GB runs a few friends on Navezgane or a 6144 world. A bigger random world, more players or an overhaul mod needs Grove 12 GB or more, because blood moon night is when a small server struggles.

## Where Wilderack falls short

- 7 Days to Die orders aren’t open yet. The Fun Pimps' license asks for their written consent before anyone rents out 7 Days to Die. It opens on Wilderack once The Fun Pimps give us that consent.
- A sleeping server drops off the public list in the in-game server browser. Favorites and joining by address still find it and wake it. An always-on plan keeps it listed.
- The panel can’t build a SandboxCode for you yet. You make it in the game and paste it in, which takes a minute or two.
- Console friends can’t wake a sleeping server from the game. They need your wake link, or you keep the server awake.
- No region is open yet: US East and Europe are coming soon. Groups in Asia, Oceania or South America will have higher ping than with a host nearby.
- We are new, so we can’t show you years of uptime yet. A 3-day pass is the cheap way to try us first.

## Questions and answers

### How much RAM does a 7 Days to Die server need?

8 GB for 2 to 4 friends on the default world, 12 GB for up to 8 friends or a random world up to 8192, and 16 GB for a 10240 world, overhaul mods or a bigger group.

### Can PlayStation and Xbox players join?

Yes, with crossplay on. The server must keep EasyAntiCheat on, allow 8 players or fewer and run no mods that players need to install. Console players find it in the server browser.

### Does the blood moon come while nobody is online?

Not on a sleeping server. The world is paused while it sleeps, so no days pass. If you keep the server awake, days and blood moons carry on without you.

## Sources

- [V3.0 Dead Hot Summer release notes](https://7daystodie.com/v3-0-dead-hot-summer-release-notes/), The Fun Pimps
- [Command Console](https://7daystodie.wiki.gg/wiki/Command_Console), 7 Days to Die Wiki (official)
- [Server](https://7daystodie.wiki.gg/wiki/Server), 7 Days to Die Wiki (official)
- [Crossplay server requirements](https://7daystodie.com/crossplay-server-requirements/), The Fun Pimps
- [V2.0 Storm's Brewing release notes (dedicated server crossplay)](https://7daystodie.com/v2-0-storms-brewing-release-notes/), The Fun Pimps
- [Setting up a dedicated server](https://7d2dmodding.wiki.gg/wiki/Setting_Up_a_Dedicated_Server), 7 Days to Die Modding Wiki (community)

Plans and prices: https://wilderack.com/7-days-to-die-server-hosting/

---

Canonical page: https://wilderack.com/best-7-days-to-die-server-hosting/
How we write and check our guides: https://wilderack.com/company/editorial-policy/
Corrections: support@wilderack.com
